3D Perlin Landscape
Resolution:
128
Scale:
100
Octaves:
8
Persistence:
0.50
Lacunarity:
2.00
Height Multiplier:
60
Ridge Influence:
0.00
Ridge Scale:
50
Warp Influence:
0.00
Generate New Terrain
Wireframe Mode
Terrain Layers
Add Layer
Add Random Layers
Remix Existing Layers
Remix Parameters Only
Save Terrain
Load Terrain
Show Info
Controls:
Left-click + drag: Rotate camera
Right-click + drag: Pan camera
Scroll: Zoom in/out
Parameters:
Resolution:
Controls the detail level of the terrain mesh
Scale:
Controls the zoom level of the noise
Octaves:
Number of layers of noise
Persistence:
How much each octave contributes
Lacunarity:
How much detail is added at each octave
Height:
Amplifies the terrain elevation
Ridge Influence:
Adds ridge-like features to the terrain
Ridge Scale:
Controls the size of ridge features
Warp Influence:
Distorts the terrain for more natural variation